| Capture the Flag is a classic game type that is popular | | | | dictated by the organizer will determine what happens |
| in both paintball and airsoft. Each team is tasked with | | | | if a player carrying the flag is hit. Either the flag must |
| capturing a flag and bringing it to a designated location | | | | be returned to its original base or the player may drop |
| while avoiding enemy fire. Capture the flag is a | | | | the flag for a teammate to pick up and continue with |
| versatile game type in that it can be adapted to | | | | the mission. |
| accommodate large or small groups of players. There | | | | An alternative scenario called 'Center Flag' consists of |
| are several variations on the rules of Capture the Flag, | | | | two teams and two bases, but only one centrally |
| a couple of which are described below. | | | | located flag that each team must try to capture. In the |
| Capture the Flag begins with two teams positioned at | | | | single flag variation, victory goes to the team that |
| opposite ends of the playing field. Usually, each has its | | | | returns the flag to its own base first. In an alternative |
| own base (or designated starting location) with a flag | | | | scenario, the team may be required to capture the flag |
| that the team must protect. Each team's mission is to | | | | and bring it to the opponent's base. |
| capture the opposing team's flag and bring it safely to | | | | As with other airsoft game types, the rules for |
| home base while defending its own flag and eliminating | | | | Capture the Flag vary among different organizations |
| as many opponents as possible. Typically the rules | | | | and fields. Even if you are an experienced player, be |
| stipulate that the flag must be visible at all times, | | | | sure that you are familiar with the rules for the |
| including while it is being carried by a player. The rules | | | | organization with which you are playing. |