| The Paintball marker of today has
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| | plastic markers, when parts wore out, a
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| definitely come a long way since the
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| | new marker was needed. Also the upgrade
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| introduction of the Splat Master years
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| | of "constant air" came about. Instead of
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| ago. The term itself "paintball marker"
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| | using the 12gram Co2 cylinder, which was
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| is relatively new. It tends to be more
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| | good for about 15 shots, the gun was
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| marketable then the words "paintball gun"
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| | equipped with a bracket that held a 12
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| to parents who have teenagers begging to
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| | ounce Co2 tank which was good for about
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| get started in the sport.
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| | 200 shots.
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| Funny though true, the first paintball
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| | Constant air was a real breakthrough for
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| markers where used on cattle ranches. In
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| | the sport and was no doubt a huge
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| a large herd of cattle where cows all
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| | stepping stone for the next step in the
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| bare very similar markings, it can be
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| | paintball marker evolution, which was the
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| very hard to single one out of the herd.
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| | semi-automatic marker. Compared to the
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| This is where the paintball marker proved
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| | pump markers, these guns had an
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| to be a valuable tool. This was done
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| | incredible rate of fire. A player with a
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| usually to separate a sick animal from
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| | good trigger finger could pull off nine
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| the herd. Once a cow had been marked, it
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| | shots a second! With fire power like
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| was easily picked out of the herd.
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| | that, the invention of large capacity
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| From cattle ranches to playing fields,
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| | electric hoppers came onto the scene.
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| the sport of paintball evolved and
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| | These hoppers were mounted on the top of
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| continues to do so.
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| | the guns and could hold up to 250
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| The Splat Master was one of the first
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| | paintballs. They also were equipped with
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| markers available. It was a pistol made
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| | a small rotating arm inside the hopper
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| totally out of plastic. It was powered by
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| | which helped feed the paintballs to keep
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| small 12 gram Co2 cylinders and could
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| | up with the much faster rate of fire.
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| only hold ten paintballs at a time. The
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| | The semi-automatic marker was truly a
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| rate of fire was also slow due to the
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| | groundbreaking event for the sport, but
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| fact the marker first had to be tilted
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| | the question still hung in the air would
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| back so a paintball would drop into the
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| | there ever be full auto?
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| firing chamber. It then had to be cocked
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| | That was question was soon answered with
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| by pushing a button on the back of the
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| | a paintball marker called The Angel, but
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| handle.
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| | what made the Angel a real marvel is that
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| Although even playing the game with this
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| | is was computerized. It was equipped with
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| type of marker was extremely fun, it
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| | a small motherboard inside the handle of
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| wasn't long before players wanted
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| | the gun. This allowed the user to select
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| something better, and they got it with
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| | several modes of fire, including fully
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| the creation of the pump action paintball
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| | automatic.
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| marker. The pump marker had a much faster
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| | Today's markers have followed the same
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| rate of fire and could be modified with
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| | road map that the Angel laid out, and we
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| upgrades to improve performance.
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| | can only wait to see what the next
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| Another great change that came with the
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| | generation of paintball markers will
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| pump marker was the introduction of metal
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| | bring.
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| parts that could be replaced. With older
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